14 September 2009

Questions for the GM, answered. Pt. II

Ok I would know how to refill from a gas giant safely. Of course if you want to say its so routine we don't need to know how great.
-Gas giant mag-scoop refueling is a routine operation. What amounts to your pilot making a routine pilot check (+2) to grab the H. Refining the fuel results in large amounts of 2^H (deuterium) which enriches the fuel mix, and removing impurities.

The only danger is running into a storm during your scoop-dive. Well that and Hydrogen is highly energetic and reacts with just about everything.

I would like to know about the drug dealers in the subsector.

-Groucho the Gimp; a Capo for the La Ventura family, Groucho is at the center of a network of soldiers, toughs, drug dens, pushers, dealers, smugglers, laboratories, nurseries, fields and refineries. Groucho's products include Cocaine, Crack, Crank, Crystal, Psych-Out, Heroin, Jet, Mentat, and others.

-Don Juan Y Cordoba (aka el minotauro); another La Ventura capo, slightly higher status than Groucho, Don Juan's products are marketed to a higher end clientele. His operation is focused around the resort planet of Paradiso and the Sub Sector capitol of Thorn.

-Malkott the Slimy; Malkott is a yl'yalyat or 'leader of eight eights', usually (incorrectly) translated as octurion. This Kra'Ken's branch of the Rending Maw deals in combat drugs, illegal augmentations, truth serums, mind programmers, and the creation of augmented sophonts; everything from juice enhanced enforcers to compliant bed-mates.

-Grinderman; Kra'vak Klashton AKA 'Grinderman' is a 1%er outlaw spacer and the Drakkon Prez of the 'Hell Hounds' chapter of the White Hands. His chapter of 'swoop' single-ship 'enthusiasts' have a side line in moving various party 'enhancers'. Their main money maker is piracy and extortion, but even still, the Hell Hounds move 60% of the x, hash, acid, and mind-blast in the Sub-sector. Members of the gang do not usually distribute however, that is a job for 'earthworms', 'dirtsiders, and 'groundhogs'.

Im looking for the top four and rate them based on the following critiera
I would use my contacts in the ISS and any computer searches I can do to gather the following information.
Est. number of ships?

-Groucho: A veritable fleet of smugglers and mules work for Groucho, 100+

-El Minotauro: Don Juan maintains a small network of front businesses that move his product; 30-50 all registered merchant vessels working for shell corps.

-Grinderman: 100+ Hell Hounds with non-warp capable single-ships and 3-4 warp capable mother ships.

-Malkott: Unknown, ISS has yet to get reliable intell on Malkott's organization. Est. 40-60 but that is a rough guesstimate. Several ISS agents have disappeared trying to infiltrate the Rending Maw.


Est. ammount of product moved?

-Groucho: Hundreds of thousands of tons per week, Groucho's operation supplies the street vendors for the better part of two-thirds of this Sector.

-El Minotauro: Unkown, but probably thousands of pounds, irregularly. It would appear that El Minotauro and Groucho have a business relationship. Groucho handles getting the product to Minotauro's group, who then gets it to Don Juan's high end clients. While Don Juan provides Groucho with political cover inside the family and out.

-Grinderman: Tens of thousans of pounds. If there's a party happening the Hell Hounds are probably helping, usually in exchange for pussy and beer.

-Malkott: Unknown, ISS has yet to get reliable intell on Malkott's organization. Est. 40-60 but that is a rough guesstimate. Several ISS agents have disappeared trying to infiltrate the Rending Maw.


Est. number of soilders/ employees?

-Groucho: A veritable army of soldatos, associates, and made men work for Groucho, 1000+, with access to that many more street toughs through his dependent dealers network.

-El Minotauro: Don Juan maintains a wealthy estate complete with a reinforced company of mercenaries (200+) as well as a network of made men operatives who run his distribution rings through disposable cut-outs (100+)

-Grinderman: 100+ Hell Hounds with non-warp capable single-ships and 3-4 warp capable mother ships. May call on the White Hands for reinforcements (1000+ outlaw spacers and pirates with armed single-ships, fighters, motherships, and corsair frigates)

-Malkott: Unknown, ISS has yet to get reliable intell on Malkott's organization. Est. 40-60 but that is a rough guesstimate. Several ISS agents have disappeared trying to infiltrate the Rending Maw.


Major drugs moved?

-Groucho: Cocaine, Crack, Crank, Crystal, Psych-Out, Heroin, Jet, Mentat, and others.

-El Minotauro: Cocaine, Morphene, Heroin, Hash, Black Lotus, Xyrx

-Grinderman: x, hash, acid, and mind-blast

-Malkott: reflex, hyper, high-speed, besyrk, rage, others


What those drugs do.

Jet: 'poor man's combat drug' -increased reaction time, sensory amplification
Psych-out: A retrovirus and speicialised lipids and acids that give psychic experiences
Mentat: Increases neural activity
Black Loutus: Hallucinogen and euphoric, some users claim psych-out like experiences.
Reflex: Increases reaction speed
Hyper: Metabolism booster
High-Speed: Adrennal booster
Besyrk: Similar to Rage
Rage: Similar to Besyrk
Xyrx: Extreme Euphoric


Growers or resellers?

All the major 'drug lords' under consideration have both production and wholesales operations to a greater or lesser extent.


Based on single planet or mobile?



Groucho: operates from a private space yacht

La Minotauro: operates from his estate on Paradiso's moon, Ulthar.

Malkott: Unknown

Grinderman: operates from his club-house/asteroid base in the asteroids of the Wolf system.


Space based drug labs/ manufacturing?

-Yes.