In which we take a closer look at the CSA.
The heart of the Confederation resides in the the rich breadbasket lands that lie between the Mississippi and Missouri Rivers; areas once known as Minnesota, Iowa, Missouri, and Arkansas. The Confed also claims the southern portions of Wisconsin and Michigan as well as the northern parts of Illinois, Indiana, and Ohio.
The Confederacy is both more and less than meets the eye. The Confed State, and its ruler, Emperor Karl Rothschild (President for life of the Americans, Governor of Iowa, Overlord of the Marches, Rex Mundi, by grace of God Emperor of Man) claims universal sovereignty as a successor state to the vanished Imperium. In reality the Confederation is a loose patchwork of City-States, Chartered Cities, Feudal Baronies, and Client Kingdoms. The Title of Emperor is technically elective, with each Elector in the College having a vote (the Electoral College being composed of great lords, city mayors, important clergy, and various guild masters) but practically only members of the Rothschild family have been elected, considering that the Rothschild heir is also ruler of the largest and Capital city, D-town, and the largest single polity, the Provisional Republic of Iowa. Karl is also the feudal overlord of a large majority of the Confederation's land holders, and they are honour bound to support and defend their liege-lord.
The structure of the Confederacy follows these rough lines.
The States: These are the largest organizational polities within the Confed, and are more or less (un)controlled by their technically elective State Governors. The only real power State Governors usually have is to regulate commerce within their State and to call out the Guard. Governors also formally have the power to assign Vaki (serf, short for evacuee) labor to the Farmers or Ranchers (hereditary land holders), although doing so arbitrarily is a good way to get replaced (usually after a fatal accident). Governors also serve at the Emperor's pleasure and after being confirmed by Imperial Decree, may be replace at any time.
Baronies: The Barons represent the wealthiest land-holders of the Confed, and their holdings form large portions of the States. The Barons are themselves feudal overlords and receive the fealty of...
Knights, Sheriffs, Farmers, and Ranchers: The smallest landholder to be Imperial Citizens, these lower nobles form the base of the feudal pyramid from which Emperor Rothschild derives his power and authority. Landholders lord it over...
Vakis: Evacuees, effectively serfs, these descendants of displaced and fled city dwellers were organized as brute labor during the Fall and have been mostly bound to land ever since. Vakis flee to pass themselves off as...
Freeholders: The effervescent yeomanry of the Confed, the successful eventually become Landholders and the failures die or run off to the cities to become...
Charted Citizens: The citizens of the various Chartered, Imperial, Free, of State Cities owe their citizenship directly to the Emperor as represented by the mayor. They may be drafted at any time and must pay taxes or be Evacuated as excess and unproductive.
States and Territories
Provisional Republic of Iowa: The very heart and core of the Confederacy, from D-Town emanates the word and will of Emperor Rothschild. The city is built upon amongst the runs of ancient Des Moines, and is the center of a network of canals and railroads, knitting together the Confederacy. The corn harvest of Iowa is the single largest economic fact of the Confederacy, and perhaps North America. This fact underlies the source of Iowa's strength, the largest pure human population in North America. The size and impressivness of her soldiery has led to the saying 'as big and fierce as a cornfed Iowan'. Capital: D-Town
Le' Estat du Nord: Minnesota, the State of the North is the most northern State of the Confederacy. Only the unorganized Territory of Ontario and Dominion of Winnipeg (independent, client of Britannia) provides a buffer for the Confed proper against the icy winds of Ithaqua and his Gnoph-keh God-Kings in their ice-ziggurats. Minnesota also shows the softer side of the Confed. Here the populace is mostly literate, and actually does voes vote for their Sheriffs and other county officials. This State is also the cradle of the official 'Humanity first, including demi-humans' policy; when Minnesota and xenophobic Iowa (and others) first merged to create the Confederacy in the first years after the fall, the Dvergar of the Iron Range were the pride of the State and very valued members of the community. No less than the First Emperor himself gave the Dvergar his blessing and oath of protection in exchange for the fealty of the Dver-lords in their halls of stone. Capital: Cloud City
Kingdom of Ishpeming: A nominally independent client state of the Confederacy, the Kingdom is useful a transhipment point for trade with the Great Lakes region and a manufacturer of low(er) quality weapons (usually heavier and less accurate) that can be guided to supply other polities without tracing back to official Confed policy. Capital: Ishpeming Court
Missouri: Another founding member of the Confederacy, also known as 'Little Dixie' this State is even more xenophobic and human supremacist than the Iowans, if that is even possible. This is, of course, not without good reason. Little Dixie borders on the St. Louis Hell Gate, a permanent gate that spews forth horrible monstrosities with terrible appetites. Most land-holders, including Governor Hannibal Simpson are initiated knights of the White American Nationalist Klan (or Wankers for short) an ardently racist and militaristic military order that forms the backbone of the State Guard. Missouri also mainly provides the para-military 'bushwackers' who mount 'filibusters' into non-Confed territories. Capital: Fort Jefferson
Arkansaw: An unincorporated territory of the Confederacy, Arkansaw has Four main portions. Firstly there is Fort Mountain Home, in the Boston Mountains. Here the First Airlord oversees the First Air Corps 'Ozark Airlords' with the twin missions of making air strikes on the St Louis Hell Gate and providing support for the Southron Marcher Lords in their fight against the vile Barracuda in the swamplands. Next is Fort Smith headquarters of the Lord of the Indian Marches. Next, there is Fort El Dorado headquarters of the Lord of the Southron Marches. Finally, Texarkana is a fully Chartered Imperial City, and center of the Confederacy's efforts to draw Lonestar into full confederacy. The ancient capitol of Little Rock is little more than a Necropolis, inhabited only by mutants, gate-spawn, and ghouls.
Wisconsin: The Cheeseheads of Wisconsin are proud members of the Confederacy, and joined shortly after Iowa, Missouri, and Minnesota signed the original Articles of Confederation. From the cities of New Wausau Governor Richards rules with an iron fist over the second most populous State of the Confed.
Chiopolis: Located in the unorganized, unincorporated Illinois territory, Chiopolis is D-Town's only competitor as first city of the Confederacy. Consisting largely of the rebuilt, fortified, and resettled corporate Arcology that once housed workers and formed a hub on the old Chicago-Dallas Mag-Lev line, located at Chillicothe Illinois, Chiopolis is a wonder to behold. Home of an advanced research lab from Before the Fall, Chiopolis is the the main source for the Confederations advanced technology. Deep underground in the SubUrbs manufactories and robotic forges run by teknomancers churn out hyper-advanced materiel for the Confed War Campaign.
Fort Wayne: A Confed outpost on the flank of the vile Federation of Sorcery in the Ohio river valley. Territorial capital for Indiana.
Michigan: Arsenal of humanity, the newly created state of Michigan is rapidly becoming an industrial powerhouse. The ancient factories left by General Products Inc. in Mo-Town (Old Detroit) were found to have been underground in hardened bunkers. Apparently one of the Emperors of the Old Imperium was paranoid about protecting industrial centers. General Dynamics tanks, planes, cyborgs, trucks, and other materiel are finding their way into Confed war stocks. Most settlers in Michigan are from Iowa or Wisconsin.
White, Male, Catholic, Traditionalist, Monarchist, Authoritarian, Integralist, Distributist, Reactionary, and loving it. A Web Log for Scientific and Fantastical Romance, Philosophy, History, Economics, Politics, Aesthetics, Militaria, Science, God, Country, and Family; also known as the good life and the things that matter.
19 May 2009
18 May 2009
Shadow Gates: North America pt.1
Let us begin looking at the overall picture on Shadow Gates Earth by starting with the area I'm most comfortable with; namely North America.
Overview: Little remains of the ancient cites of Man. First came the orbital bombardment of the Joachites, who took savage pleasure in literally stoning the traditional capitol of the Empire with asteroids plucked from solar orbit. They sought to slay the 'whore Babylon' and nearly succeeded. The valiant ships of Battlefleet Hortius finally drove the Joachites away from sacred Terra, but incredible damage was done. It was a short time later that the inconstant stars began their change that lead to the Fall of Man, indeed today many conflate the two events, and look askance on those 'Angels' from orbit. Some blame all those from the black and others hold that the fleets should have done more. The way the 'spacer dogs' have held back from assisting the 'earthworms' after the cataclysim hasn't helped. An objective observer would note that the Cataclysm has been bad enough for the orbital communities, indeed worse in some ways (there's no self generating atmo in space) but few have the perspective to be charitble.
The sea levels have risen, not surprising given the rising of so many new island contenents thought lost forever. Coastal areas suffered greatly from tsunamis, hurricanes, typhons, earthquakes, and other, more terrible things. The area once called California has split off from the mainland making an enlongated island called Kali, both as a corruption of the ancient name and in fear of the thing that lives there. On the eastern seaboard rises an evil megalithic city, the center of Xothian prescence on the Continent, a terrible tributary to the mistress of Atlantis.
Between the coasts two powers contend. The Confederated States of America (neither a confederation, nor composed of states, nor particularly American) is centered on the Mississippi river valley, while the Cheyenne Kommand is ruled from the great Command Vault One of Colorado. Both feudal kingdoms vie for influence in the Lone Star Republic. Everyone fears raiders from the Horselords of the NeoSioux. The Saints of New Deseret rule a desert theocracy from the Great Salt Lake, and the Free City of Lost Vegas is a hive of scum and villany with few peers. And in the verdant rainforrests of the Pacific North West lies the shining Kingdom of Mountain Vale, a place of magics and mystery, dedicated to the Elder Gods of Man. Two stable gates link this tolerant community to the Kingdom of New Avalon in distant Britannia and to a fantastic world of Elves, Dwarves, Yrrch, and even stranger things.
To the South lie the bloody pyramid kingdoms of the Aztekia, dedicated to the Flayed One. Travel is ill advised if one values his skin. To the North lie the frozen lands, colds things claim this land as theirs, resisted only by the Mounted Ones.
...more to come.
Overview: Little remains of the ancient cites of Man. First came the orbital bombardment of the Joachites, who took savage pleasure in literally stoning the traditional capitol of the Empire with asteroids plucked from solar orbit. They sought to slay the 'whore Babylon' and nearly succeeded. The valiant ships of Battlefleet Hortius finally drove the Joachites away from sacred Terra, but incredible damage was done. It was a short time later that the inconstant stars began their change that lead to the Fall of Man, indeed today many conflate the two events, and look askance on those 'Angels' from orbit. Some blame all those from the black and others hold that the fleets should have done more. The way the 'spacer dogs' have held back from assisting the 'earthworms' after the cataclysim hasn't helped. An objective observer would note that the Cataclysm has been bad enough for the orbital communities, indeed worse in some ways (there's no self generating atmo in space) but few have the perspective to be charitble.
The sea levels have risen, not surprising given the rising of so many new island contenents thought lost forever. Coastal areas suffered greatly from tsunamis, hurricanes, typhons, earthquakes, and other, more terrible things. The area once called California has split off from the mainland making an enlongated island called Kali, both as a corruption of the ancient name and in fear of the thing that lives there. On the eastern seaboard rises an evil megalithic city, the center of Xothian prescence on the Continent, a terrible tributary to the mistress of Atlantis.
Between the coasts two powers contend. The Confederated States of America (neither a confederation, nor composed of states, nor particularly American) is centered on the Mississippi river valley, while the Cheyenne Kommand is ruled from the great Command Vault One of Colorado. Both feudal kingdoms vie for influence in the Lone Star Republic. Everyone fears raiders from the Horselords of the NeoSioux. The Saints of New Deseret rule a desert theocracy from the Great Salt Lake, and the Free City of Lost Vegas is a hive of scum and villany with few peers. And in the verdant rainforrests of the Pacific North West lies the shining Kingdom of Mountain Vale, a place of magics and mystery, dedicated to the Elder Gods of Man. Two stable gates link this tolerant community to the Kingdom of New Avalon in distant Britannia and to a fantastic world of Elves, Dwarves, Yrrch, and even stranger things.
To the South lie the bloody pyramid kingdoms of the Aztekia, dedicated to the Flayed One. Travel is ill advised if one values his skin. To the North lie the frozen lands, colds things claim this land as theirs, resisted only by the Mounted Ones.
...more to come.
Labels:
Shadow Gates
17 May 2009
Military SF
The title will take you to an excellent high-speed, low-drag resource for roleplayers, wargamers, and writers interested in MIL-SF, the military science fiction sub-genre. I haven't read all the articles, but on first impression it all looks squared away and ship-shape over there.
Labels:
gaming,
MIL-SF,
militaria,
Scientific Romance
15 May 2009
The World of Shadow Gates: After the Fall, Before Peace
Ecumenopolis Columbia
The City was the heart of the ancient empire. From the great and vast Ecumenopolis Columbia, a city so massive that it once covered the entire eastern seaboard of the North American continent, the Empire was managed for ten generations. Even after the splitting of the Empire of Man into East and West, the World City remained the economic and cultural center of a sizable fraction of the human species.
Now the shimmering city is but a memory. The great shining towers have fallen. The rising tides have washed away much. Entire Sub-Cities ,like the ancient and artful New York, have sunk beneath the waves. Much has been lost to the tides, and the rest is occupied by an alien force. Raiding from risen Atlantis, servants of Kassogtha, Lord Cthulhu of Mu's consort demon goddess, the vile Yugya, the monstrous Xothians, and the blasphemous Barracuda Fish-men squat upon the ruins like vultures picking the bones of Man's hubris. Under the watchful eyes of her mother, the Daughter of the Lord of R'lyeh builds her new great basalt stone megalithic city upon the bones of the old.
Tread lightly Son of Adam, these haunted lands may be your doom.
The City was the heart of the ancient empire. From the great and vast Ecumenopolis Columbia, a city so massive that it once covered the entire eastern seaboard of the North American continent, the Empire was managed for ten generations. Even after the splitting of the Empire of Man into East and West, the World City remained the economic and cultural center of a sizable fraction of the human species.
Now the shimmering city is but a memory. The great shining towers have fallen. The rising tides have washed away much. Entire Sub-Cities ,like the ancient and artful New York, have sunk beneath the waves. Much has been lost to the tides, and the rest is occupied by an alien force. Raiding from risen Atlantis, servants of Kassogtha, Lord Cthulhu of Mu's consort demon goddess, the vile Yugya, the monstrous Xothians, and the blasphemous Barracuda Fish-men squat upon the ruins like vultures picking the bones of Man's hubris. Under the watchful eyes of her mother, the Daughter of the Lord of R'lyeh builds her new great basalt stone megalithic city upon the bones of the old.
Tread lightly Son of Adam, these haunted lands may be your doom.
Labels:
BRP,
Shadow Gates
12 May 2009
Campain Notes pt. I
Working on a new Basic Role-playing Campaign. Take Rifts, Fallout, Twilight, Cyberpunk, Oswald Spengler, and Call of Cthulhu and put them in a blender. The objective is twofold, firstly create a campaign setting that makes use of the entire BRP book. Second, create a replacement for that Rifts itch that must be scratched at odd intervals until the incoherence of Simbieda's system puts me into screaming fits.
Here's a glimpse of the future.
2061-2080 Year of the Old God.
459-440 Before the Fall
The Final World War and the foundation of the Ecumenical Empire; Russia, China, and the Caliphate, each in turn, defeated and absorbed into the North American Free Trade Alliance. General of the Army Jessica Clinton Windsor Yamato in one person unites the Presidencies of the North American Republic and European Union, the Thrones of Great Britain and Japan, and Supreme Commander NATO.
After defeating her only competitor in bloody civil war, she declares herself AUGUSTINA I; President for life, Lord General of the Armies, Marshall of the Righteous, Grand Admiral of Seas and Stars, Defender of the Faith, Hammer of the Moors, by Grace of God Queen of Britain, France, Ireland, and Japan, EMPRESS of the Ecumenical Empire (World-State).
2080-2309
Golden Age of Technology
-Polyhedral Electro-Magnetic Inertial Confinement by Potential Well Fusion (Polywell)
-Highly advanced materials (exotic composites)
-Grand Unified Theory under the Burkhard Heim framework (Heim Theory)
-Genetic Engineering
-Neural-Machine interface
-Extremely High Energy density storage (Ultracaps)
-Broadcast power
-Solar System and High Orbit settled and developed
-Extra-Solar colonies founded.
2322-2519
The Decline
-Capitol Moved to Iskander IV in the more vibrant Galactic East, renamed Mundopolis Konstantin by Mad Emperor Konstantinian VI
-Seemingly endless Civil Wars and Alien Invasions of Imperial territory.
-Terra, the Solar System, and the Galactic West, now a drain on Imperial resources, is left to fend for itself as a separate Western Empire.
- Joachite Rebellion. Vast fleets fight and die between the stars and entire worlds die in nuclear fire. Even remote Terra itself is wounded in the fight. In the end the Joachites are put down, but the Imperium is mortally wounded. Terra and the Sol System loose all contact with the wider Empire.
2520
THE FALL
‘The stars come right again’ and the Milky Way Galaxy once again is a place of Eldritch Energies. Things that lay dormant or imprisoned are released and energized by the cosmic realignment. On Earth the Gates, long shut or dormant open at long last and the ancient ones walk again upon the land. The seas boil, lands rise and sink beneath waves. Humanity is reduced to a tenth of a tenth, and is now and endangered species.
2625
105 After the Fall
NOW
Man struggles to rebuild amongst the ruins and in the shadow of terrible powers. Hope springs eternal for new heroes to arise and retake the cradle of man.
Here's a glimpse of the future.
2061-2080 Year of the Old God.
459-440 Before the Fall
The Final World War and the foundation of the Ecumenical Empire; Russia, China, and the Caliphate, each in turn, defeated and absorbed into the North American Free Trade Alliance. General of the Army Jessica Clinton Windsor Yamato in one person unites the Presidencies of the North American Republic and European Union, the Thrones of Great Britain and Japan, and Supreme Commander NATO.
After defeating her only competitor in bloody civil war, she declares herself AUGUSTINA I; President for life, Lord General of the Armies, Marshall of the Righteous, Grand Admiral of Seas and Stars, Defender of the Faith, Hammer of the Moors, by Grace of God Queen of Britain, France, Ireland, and Japan, EMPRESS of the Ecumenical Empire (World-State).
2080-2309
Golden Age of Technology
-Polyhedral Electro-Magnetic Inertial Confinement by Potential Well Fusion (Polywell)
-Highly advanced materials (exotic composites)
-Grand Unified Theory under the Burkhard Heim framework (Heim Theory)
- Anti Grav
- Faster than Light travel (pseudo velocity through gravitic space warp)
-Genetic Engineering
-Neural-Machine interface
-Extremely High Energy density storage (Ultracaps)
-Broadcast power
-Solar System and High Orbit settled and developed
-Extra-Solar colonies founded.
2322-2519
The Decline
-Capitol Moved to Iskander IV in the more vibrant Galactic East, renamed Mundopolis Konstantin by Mad Emperor Konstantinian VI
-Seemingly endless Civil Wars and Alien Invasions of Imperial territory.
-Terra, the Solar System, and the Galactic West, now a drain on Imperial resources, is left to fend for itself as a separate Western Empire.
- Joachite Rebellion. Vast fleets fight and die between the stars and entire worlds die in nuclear fire. Even remote Terra itself is wounded in the fight. In the end the Joachites are put down, but the Imperium is mortally wounded. Terra and the Sol System loose all contact with the wider Empire.
2520
THE FALL
‘The stars come right again’ and the Milky Way Galaxy once again is a place of Eldritch Energies. Things that lay dormant or imprisoned are released and energized by the cosmic realignment. On Earth the Gates, long shut or dormant open at long last and the ancient ones walk again upon the land. The seas boil, lands rise and sink beneath waves. Humanity is reduced to a tenth of a tenth, and is now and endangered species.
2625
105 After the Fall
NOW
Man struggles to rebuild amongst the ruins and in the shadow of terrible powers. Hope springs eternal for new heroes to arise and retake the cradle of man.
Labels:
BRP,
Future History,
Rifts,
Shadow Gates,
Spengler
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